Code Sketch
my first art- Shobhit devrani
Category: Art
//my first Project - Shobhit devrani
clear()
setSpeed(medium)
setBackground(yellow)
setPenColor(black)
setPenThickness(20)
forward(150)
hop(30)
//red point
setPenThickness(40)
setPenColor(red)
forward(1)
hop(30)
setPenColor(black)
setPenThickness(20)
forward(25)
setPenThickness(5)
setFillColor(black)
right(120)
forward(70)
left(120)
forward(80)
left(120)
forward(140)
right(120)
forward(80)
right(120)
forward(70)
left(120)
forward(-10)
//String of Damaru
setFillColor(noColor)
right()
right(70)
setPenThickness(3)
repeat(10) {
forward(10)
left(5)
}
repeat(20) {
forward(5)
left(7)
}
setPenThickness(20)
forward(1)
hop(75)
left(90)
hop(27)
setPenThickness(8)
forward(80)
left(5)
forward(56)
hop(-65)
right(135)
setPenThickness(3)
repeat(55) {
forward(1)
left(1)
}
repeat(25) {
forward(6)
left(7)
}
setPenThickness(20)
forward(1)
left(40)
hop(98)
left(101)
hop(10)
setPenThickness(20)
forward(50)
hop(30)
//red dot
setPenThickness(40)
setPenColor(red)
forward(1)
hop(30)
setPenColor(black)
setPenThickness(20)
forward(50)
setPenThickness(40)
forward(5)
setPenThickness(15)
forward(25)
setPenThickness(60)
forward(10)
setPenThickness(15)
forward(25)
setPenThickness(70)
forward(20)
setPenThickness(80)
forward(30)
//mediate of trident
setPenThickness(60)
forward(20)
setPenThickness(55)
forward(20 )
setPenThickness(50)
forward(20)
setPenThickness(45)
forward(15)
setPenThickness(40)
forward(15)
setPenThickness(35)
forward(15)
setPenThickness(30)
forward(15)
setPenThickness(25)
forward(15)
setPenThickness(20)
forward(10)
setPenThickness(15)
forward(10)
setPenThickness(14)
forward(10)
setPenThickness(13)
forward(10)
setPenThickness(12)
forward(10)
setPenThickness(11)
forward(10)
setPenThickness(10)
forward(10)
setPenThickness(9)
forward(9)
setPenThickness(8)
forward(8)
setPenThickness(7)
forward(7)
setPenThickness(6)
forward(6)
setPenThickness(5)
forward(5)
setPenThickness(4)
forward(4)
setPenThickness(3)
forward(3)
setPenThickness(2)
forward(2)
setPenThickness(1)
forward(1)
setPenColor(black)
//right side's of trident
setFillColor(noColor)
setPenThickness(40)
hop(-260)
right()
repeat(7) {
forward(15)
left(2)
}
repeat(10) {
forward(12)
left(10)
}
setPenThickness(35)
forward(20)
setPenThickness(30)
forward(20)
setPenThickness(25)
forward(15)
setPenThickness(20)
forward(15)
setPenThickness(15)
forward(10)
right(2)
setPenColor(darkGray)
setPenThickness(10)
forward(10)
right(2)
setPenThickness(9)
forward(9)
setPenThickness(8)
right(2)
forward(8)
setPenThickness(7)
right(2)
forward(7)
setPenThickness(6)
right(2)
forward(6)
setPenThickness(5)
right(2)
forward(5)
setPenThickness(4)
right(2)
forward(4)
setPenThickness(3)
right(2)
forward(3)
setPenThickness(2)
right(2)
forward(2)
setPenThickness(1)
right(2)
forward(1)
hop(-115)
hop(-80)
hop(-23)
left(88)
hop(125)
//left side's of trident
setPenColor(black)
setPenThickness(40)
repeat(7) {
forward(15)
right(2)
}
repeat(10) {
forward(12)
right(10)
}
setPenThickness(35)
forward(20)
setPenThickness(30)
forward(20)
setPenThickness(25)
forward(15)
setPenThickness(20)
forward(15)
setPenThickness(15)
forward(10)
left(2)
setPenColor(darkGray)
setPenThickness(10)
forward(10)
setPenThickness(9)
left(2)
forward(9)
setPenThickness(8)
left(2)
forward(8)
setPenThickness(7)
left(2)
forward(7)
setPenThickness(6)
left(2)
forward(6)
setPenThickness(5)
left(2)
forward(5)
setPenThickness(4)
left(2)
forward(4)
setPenThickness(3)
left(2)
forward(3)
setPenThickness(2)
left(2)
forward(2)
setPenThickness(1)
left(2)
forward(1)
right()
hop(118)
left()
//design in damaruu
hop(-450)
hop(-20)
left()
setPenThickness(3)
setPenColor(orange)
forward(30)
forward(-30)
right(30)
forward(30)
forward(-30)
left(60)
forward(30)
forward(-30)
right(30)
hop(-28)
right(180)
forward(30)
forward(-30)
right(30)
forward(30)
forward(-30)
left(60)
forward(30)
forward(-30)
hop(-32)
left(60)
hop(270)
right()
hop(280)
right()
hop(150)
right(180)
//Circle of outside the crown
setSpeed(fast)
setPenColor(black)
repeat(154) {
setFillColor(randomColor)
right(7)
repeat(6) {
forward(5)
left(60)
forward(10)
right(60)
forward(5)
left(60)
forward(10)
}
hop(30)
}
setFillColor(noColor)
right()
hop(150)
right()
hop(80)
right(180)
//design of crown
setPenColor(red)
right()
repeat(50) {
forward(3)
left(1)
}
repeat(50) {
forward(-3)
right(1)
}
left()
repeat(5) {
repeat(7) {
forward(3)
left(60)
forward(3)
right()
}
right(60)
}
left()
hop(10)
left()
hop(-15)
hop(200)
left(180)
setPenColor(black)
repeat(50) {
forward(3)
right(1)
}
repeat(14) {
hop(-3)
left(1)
}
setFillColor(Color(255, 0, 255))
repeat(14) {
hop(3)
right(1)
}
right()
forward(40)
right(75)
forward(40)
right(95)
setPenThickness(1)
repeat(14) {
forward(3)
right(1)
}
right(65)
repeat(15) {
forward(3)
right(1)
}
right(5)
setFillColor(noColor)
setPenThickness(3)
setPenColor(red)
repeat(50) {
forward(-3)
left(1)
}
right()
repeat(5) {
repeat(7) {
forward(3)
left(60)
forward(3)
right()
}
right(60)
}
hop(10)
left()
hop(10)
left()
setPenColor(black)
//from the right side to the top
forward(5)
repeat(30) {
forward(1)
left(3)
forward(1)
}
repeat(20){
forward(4)
left(2)
}
right(60)
repeat(30) {
forward(1)
left(3)
forward(1)
}
right(60)
repeat(30) {
forward(1)
left(3)
forward(1)
}
right(60)
repeat(30) {
hop(1)
left(2)
hop(1)
}
right()
//diamond structure
setPenColor(red)
repeat(20) {
repeat(7) {
forward(5)
left(50)
forward(4)
right()
}
right(60)
}
hop(45)
right()
repeat(5) {
repeat(7) {
forward(3)
left(60)
forward(3)
right()
}
right(60)
}
left(105)
hop(263)
right(75)
hop(5)
setPenColor(black)
forward(18)
repeat(30) {
forward(1)
right(3)
forward(1)
}
left(1)
repeat(17
){
forward(4)
right(2)
}
left(60)
repeat(30) {
forward(1)
right(3)
forward(1)
}
left(60)
repeat(30) {
forward(1)
right(3)
forward(1)
}
left(65)
repeat(30) {
hop(1)
right(2)
hop(1)
}
right()
hop(60)
left(95)
hop(10)
setPenColor(red)
repeat(72) {
right(5)
repeat(360) {
hop(10)
forward(1)
right(20)
}
}
right(30)
hop(100)
repeat(5) {
repeat(7) {
forward(3)
left(60)
forward(3)
right()
}
right(60)
}
left(120)
hop(180)
right()
hop(10)
right(135)
repeat(5) {
repeat(7) {
forward(3)
left(60)
forward(3)
right()
}
right(60)
}
right(45)
hop(100)
right()
repeat(5) {
repeat(7) {
forward(3)
left(60)
forward(3)
right()
}
right(60)
}
right(20)
hop(160)
left()
right(95)
hop(300)
left(20)
hop(100)
right(85)
hop(123)
right(180)
//design of the second trident
setPenColor(black)
setPenThickness(20)
forward(150)
hop(30)
//red dot
setPenThickness(40)
setPenColor(red)
forward(1)
hop(30)
setPenColor(black)
setPenThickness(20)
forward(25)
setPenThickness(5)
setFillColor(black)
right(120)
forward(70)
left(120)
forward(80)
left(120)
forward(140)
right(120)
forward(80)
right(120)
forward(70)
left(120)
forward(-10)
//String of damaruu
setFillColor(noColor)
right()
right(70)
setPenThickness(3)
repeat(10) {
forward(10)
left(5)
}
repeat(20) {
forward(5)
left(7)
}
setPenThickness(20)
forward(1)
hop(75)
left(90)
hop(27)
setPenThickness(8)
forward(80)
left(5)
forward(56)
hop(-65)
right(135)
setPenThickness(3)
repeat(55) {
forward(1)
left(1)
}
repeat(25) {
forward(6)
left(7)
}
setPenThickness(20)
forward(1)
left(40)
hop(98)
left(101)
hop(10)
setPenThickness(20)
forward(50)
hop(30)
//red dot
setPenThickness(40)
setPenColor(red)
forward(1)
hop(30)
setPenColor(black)
setPenThickness(20)
forward(50)
setPenThickness(40)
forward(5)
setPenThickness(15)
forward(25)
setPenThickness(60)
forward(10)
setPenThickness(15)
forward(25)
setPenThickness(70)
forward(20)
setPenThickness(80)
forward(30)
//middle of the trident
setPenThickness(60)
forward(20)
setPenThickness(55)
forward(20 )
setPenThickness(50)
forward(20)
setPenThickness(45)
forward(15)
setPenThickness(40)
forward(15)
setPenThickness(35)
forward(15)
setPenThickness(30)
forward(15)
setPenThickness(25)
forward(15)
setPenThickness(20)
forward(10)
setPenThickness(15)
forward(10)
setPenThickness(14)
forward(10)
setPenThickness(13)
forward(10)
setPenThickness(12)
forward(10)
setPenThickness(11)
forward(10)
setPenThickness(10)
forward(10)
setPenThickness(9)
forward(9)
setPenThickness(8)
forward(8)
setPenThickness(7)
forward(7)
setPenThickness(6)
forward(6)
setPenThickness(5)
forward(5)
setPenThickness(4)
forward(4)
setPenThickness(3)
forward(3)
setPenThickness(2)
forward(2)
setPenThickness(1)
forward(1)
setPenColor(black)
// right side of the trident
setFillColor(noColor)
setPenThickness(40)
hop(-260)
right()
repeat(7) {
forward(15)
left(2)
}
repeat(10) {
forward(12)
left(10)
}
setPenThickness(35)
forward(20)
setPenThickness(30)
forward(20)
setPenThickness(25)
forward(15)
setPenThickness(20)
forward(15)
setPenThickness(15)
forward(10)
right(2)
setPenColor(darkGray)
setPenThickness(10)
forward(10)
right(2)
setPenThickness(9)
forward(9)
setPenThickness(8)
right(2)
forward(8)
setPenThickness(7)
right(2)
forward(7)
setPenThickness(6)
right(2)
forward(6)
setPenThickness(5)
right(2)
forward(5)
setPenThickness(4)
right(2)
forward(4)
setPenThickness(3)
right(2)
forward(3)
setPenThickness(2)
right(2)
forward(2)
setPenThickness(1)
right(2)
forward(1)
hop(-115)
hop(-80)
hop(-23)
left(88)
hop(125)
//left side of the trident
setPenColor(black)
setPenThickness(40)
repeat(7) {
forward(15)
right(2)
}
repeat(10) {
forward(12)
right(10)
}
setPenThickness(35)
forward(20)
setPenThickness(30)
forward(20)
setPenThickness(25)
forward(15)
setPenThickness(20)
forward(15)
setPenThickness(15)
forward(10)
left(2)
setPenColor(darkGray)
setPenThickness(10)
forward(10)
setPenThickness(9)
left(2)
forward(9)
setPenThickness(8)
left(2)
forward(8)
setPenThickness(7)
left(2)
forward(7)
setPenThickness(6)
left(2)
forward(6)
setPenThickness(5)
left(2)
forward(5)
setPenThickness(4)
left(2)
forward(4)
setPenThickness(3)
left(2)
forward(3)
setPenThickness(2)
left(2)
forward(2)
setPenThickness(1)
left(2)
forward(1)
right()
hop(118)
left()
//design in damaruu
hop(-450)
hop(-20)
left()
setPenThickness(3)
setPenColor(orange)
forward(30)
forward(-30)
right(30)
forward(30)
forward(-30)
left(60)
forward(30)
forward(-30)
right(30)
hop(-28)
right(180)
forward(30)
forward(-30)
right(30)
forward(30)
forward(-30)
left(60)
forward(30)
forward(-30)
hop(-32)
hop(300)
left(64)
// outer circle of hole design
setPenThickness(3)
setSpeed(superFast)
repeat(240) {
setFillColor(randomColor)
left(1.5)
repeat(4) {
forward(30)
right(45)
forward(60)
right(45)
}
hop(20)
}
// face structure of mata
left(90)
hop(700)
hop(60)
left()
hop(65)
left(45)
setFillColor(noColor)
setSpeed(medium)
setPenColor(black)
repeat(30) {
forward(2)
right(3)
}
right(135)
left(45)
repeat(30) {
forward(2)
right(3)
}
right(135)
hop(25)
setPenColor(red)
setPenThickness(10)
forward(1)
hop(35)
right()
setPenThickness(3)
repeat(10) {
forward(1)
right(5)
}
repeat(10) {
hop(-1)
left(5)
}
right()
hop(1)
right(95)
repeat(10) {
forward(1)
left(5)
}
repeat(10) {
hop(-1)
left(5)
}
left()
hop(5)
left()
setPenThickness(7)
forward(1)
hop(10)
right()
hop(10)
right(45)
setPenColor(black)
setPenThickness(3)
repeat(30) {
forward(2)
left(3)
}
repeat(31) {
forward(-2)
right(3)
}
right(135)
hop(20)
left(40)
repeat(30) {
forward(2)
right(3)
}
repeat(31) {
forward(-2)
left(3)
}
right(45)
hop(25)
right()
hop(7)
setPenColor(black)
setPenThickness(25)
forward(1)
right()
hop(65)
left()
hop(3)
forward(1)
setPenColor(black)
left()
hop(45)
right()
hop(20)
left()
setPenThickness(3)
right()
repeat(35) {
forward(1)
left(1)
}
repeat(20) {
forward(1)
right(7)
}
right()
hop(5)
left()
repeat(10) {
forward(1)
left(7)
}
repeat(5) {
forward(1)
left(3)
}
right(25)
repeat(15) {
forward(1)
right(7)
}
repeat(10) {
forward(1)
left(7)
}
left()
hop(5)
right()
repeat(30) {
forward(1)
right(5)
}
right(45)
hop(47)
left(35)
setPenColor(red)
setPenThickness(1)
repeat(7) {
forward(1.2)
right(3)
}
repeat(13) {
setPenThickness(1)
setPenColor(randomColor)
repeat(7) {
forward(1.2)
right(3)
}
setPenThickness(5)
forward(2)
}
setPenThickness(1)
repeat(18) {
forward(1.2)
right(3)
}
left(30)
hop(66)
setPenColor(white)
setPenThickness(7)
forward(1)
left(110)
hop(65)
left(130)
hop(2)
forward(1)
invisible()