Code Sketch


Bavesh art ,,,???
By: Mhalsakant School
Category: Programming
// --- FLYING ISRO ROCKET LANDING ON MOON (WITHOUT TANKS) ---
cleari()
originBottomLeft()

val gravity = Vector2D(0, -0.08)
var waveAngle = 0.0
var chakraRotation = 0.0

// ????? ???????? ??????????? (Rocket Flight Variables)
val moonX = (cwidth / 2.0) + 120.0
val moonY = cheight - 160.0

var rocketX = (cwidth / 2.0) - 180.0
var rocketY = -50.0 // ????? ?????? ???? ????
var isLanded = false

// ?. ?????? ?????? ?????
val tricolorPalette = Array(
    cm.rgb(255, 153, 51),  // ?????
    cm.rgb(255, 255, 255), // ??????
    cm.rgb(18, 136, 7)     // ?????
)

class Particle(x0: Double, y0: Double, col: Color, seed: Boolean) {
    var location = Vector2D(x0, y0)
    private var velocity =
        if (seed) Vector2D(0, random(5, 11))
        else randomExplosionVector
    private var acceleration = Vector2D(0, 0)
    var lifespan = 255.0
    private var exploded = false

    def randomExplosionVector: Vector2D = {
        val rv1 = Vector2D(randomNormalDouble, randomNormalDouble)
        val r1 = randomDouble(2, 4)
        rv1 * r1
    }

    def applyForce(force: Vector2D) {
        acceleration += force
    }

    def shouldExplode: Boolean = !exploded && lifespan <= 0

    def checkExplode() {
        if (seed && velocity.y < 0) {
            lifespan = 0
        }
    }

    def isDead: Boolean = {
        if (seed) exploded else lifespan <= 0
    }

    def explode() {
        exploded = true
    }

    def step() {
        velocity += acceleration
        location += velocity
        if (!seed) {
            lifespan -= 5
            velocity *= 0.95
        }
        acceleration *= 0
        checkExplode()
    }

    def view(canvas: CanvasDraw) {
        canvas.stroke(col)
        if (seed) {
            canvas.strokeWeight(4)
        } else {
            canvas.strokeWeight(2)
        }
        canvas.point(location.x, location.y)
    }
}

class Firework() {
    private val fireworkColor = tricolorPalette(random(tricolorPalette.length))
    private val firework = new Particle(random(cwidth), 0, fireworkColor, true)
    private val particles = ArrayBuffer.empty[Particle]

    def done: Boolean = {
        firework.isDead && particles.isEmpty
    }

    def step() {
        particles.filterInPlace(p => !p.isDead)

        if (!firework.isDead) {
            firework.applyForce(gravity)
            firework.step()

            if (firework.shouldExplode) {
                repeat(80) {
                    particles.append(
                        new Particle(firework.location.x, firework.location.y, fireworkColor, false)
                    )
                }
                firework.explode()
            }
        }

        repeatFor(particles) { p =>
            p.applyForce(gravity)
            p.step()
        }
    }

    def view(canvas: CanvasDraw) {
        firework.view(canvas)
        repeatFor(particles) { p =>
            p.view(canvas)
        }
    }
}

val fireworks = ArrayBuffer.empty[Firework]

def updateState() {
    fireworks.filterInPlace(f => !f.done)
    if (randomDouble(1) < 0.08) {
        fireworks.append(new Firework())
    }
    repeatFor(fireworks) { f =>
        f.step()
    }
    waveAngle += 0.08
    chakraRotation += 0.05

    // ????? ??? ??? ???????? ???????
    if (!isLanded) {
        if (rocketY < moonY + 45) {
            rocketY += 3.0 // ?? ????
            rocketX += 1.8 // ?????????? ?????? ????? ????
        } else {
            isLanded = true
        }
    }
}

// ?. ? ????? (MOON WITH CRATERS)
def drawMoon(canvas: CanvasDraw) {
    canvas.fill(210, 215, 220)
    canvas.stroke(170, 175, 180)
    canvas.strokeWeight(2)
    canvas.ellipse(moonX, moonY, 150, 150)

    // ?????
    canvas.fill(170, 175, 180)
    canvas.noStroke()
    canvas.ellipse(moonX - 30, moonY + 20, 22, 18)
    canvas.ellipse(moonX + 25, moonY - 15, 30, 25)
    canvas.ellipse(moonX - 10, moonY - 35, 18, 14)
}

// ?. ? ?????? ISRO ????? (FLYING ISRO ROCKET)
def drawFlyingRocket(canvas: CanvasDraw) {
    val rx = rocketX
    val ry = rocketY

    // ???????? ??? ??? ?? (Fire & Smoke while flying)
    if (!isLanded) {
        canvas.fill(200, 200, 200, 150)
        canvas.noStroke()
        canvas.ellipse(rx - 10, ry - 35, random(15, 22), random(15, 22))
        canvas.ellipse(rx - 20, ry - 55, random(20, 30), random(20, 30))

        canvas.fill(255, 69, 0)
        canvas.ellipse(rx, ry - 20, 14, 28)
        canvas.fill(255, 215, 0)
        canvas.ellipse(rx, ry - 14, 8, 18)
    }

    // ????? ???? (Rocket Body)
    canvas.fill(240, 240, 240)
    canvas.stroke(120, 120, 120)
    canvas.strokeWeight(1)
    canvas.rect(rx - 12, ry - 10, 24, 45)

    // ??? (Nose Cone)
    canvas.fill(255, 153, 51) // ????? ????
    canvas.line(rx - 12, ry + 35, rx, ry + 52)
    canvas.line(rx + 12, ry + 35, rx, ry + 52)

    // ISRO ????
    canvas.fill(0, 51, 102)
    canvas.text("ISRO", rx - 10, ry + 10)

    // ???/??? (Fins/Legs)
    canvas.fill(18, 136, 7) // ????? ???
    canvas.rect(rx - 18, ry - 10, 6, 18)
    canvas.rect(rx + 12, ry - 10, 6, 18)
}

// ?. ?? ???????? ??????? ??????
def drawWavingTricolorFlag(canvas: CanvasDraw) {
    val fw = 110.0
    val fh = 20.0
    val fx = moonX - 10.0
    val fy = moonY + 65.0

    canvas.stroke(220, 220, 220)
    canvas.strokeWeight(4)
    canvas.line(fx, fy + fh * 3, fx, fy - 25)

    val stepSize = 3.0
    var x = 0.0
    while (x < fw) {
        val yOffset = math.sin(waveAngle + (x * 0.04)) * 6.0
        
        canvas.stroke(255, 153, 51)
        canvas.strokeWeight(stepSize + 1)
        canvas.line(fx + x, fy + fh * 2 + yOffset, fx + x, fy + fh * 3 + yOffset)

        canvas.stroke(255, 255, 255)
        canvas.line(fx + x, fy + fh + yOffset, fx + x, fy + fh * 2 + yOffset)

        canvas.stroke(18, 136, 7)
        canvas.line(fx + x, fy + yOffset, fx + x, fy + fh + yOffset)

        x += stepSize
    }

    val chakraX = fx + fw / 2.0
    val chakraY = fy + fh + (fh / 2.0) + (math.sin(waveAngle + ((fw / 2.0) * 0.04)) * 6.0)
    val radius = 8.0

    canvas.stroke(0, 0, 128)
    canvas.strokeWeight(2)
    canvas.noFill()
    canvas.ellipse(chakraX, chakraY, radius * 2, radius * 2)

    canvas.strokeWeight(1)
    for (i <- 0 until 24) {
        val angle = chakraRotation + (i * (2 * math.Pi / 24))
        val xEnd = chakraX + math.cos(angle) * radius
        val yEnd = chakraY + math.sin(angle) * radius
        canvas.line(chakraX, chakraY, xEnd, yEnd)
    }
}

// ?. ? ???? "INDIAN ISRO" ????? ????? (BIG TITLE)
def drawBigISROTitle(canvas: CanvasDraw) {
    val startX = 25.0
    val startY = cheight - 50.0

    // INDIAN - ????? ???
    canvas.fill(255, 153, 51)
    canvas.text("INDIAN", startX, startY)

    // ISRO - ???? ?????? ?????
    canvas.fill(255, 255, 255)
    canvas.text("ISRO", startX, startY - 35.0)

    // MISSION MOON - ????? ???
    canvas.fill(18, 136, 7)
    canvas.text("MISSION MOON", startX, startY - 70.0)
}

def viewState(canvas: CanvasDraw) {
    // ????????? ??? ???????????
    canvas.fill(5, 5, 20, 50)
    canvas.noStroke()
    canvas.rect(0, 0, cwidth, cheight)

    // ?. ?????? ?????
    repeatFor(fireworks) { f =>
        f.view(canvas)
    }

    // ?. ????? (Moon)
    drawMoon(canvas)

    // ?. ?????? ? ??? ?????? ISRO ?????
    drawFlyingRocket(canvas)

    // ?. ?????????? ??????? ??????
    drawWavingTricolorFlag(canvas)

    // ?. ???? INDIAN ISRO ?????
    drawBigISROTitle(canvas)
}

animateWithCanvasDraw { canvas =>
    updateState()
    viewState(canvas)
}