// Clear canvas and set background color
cleari()
setBackground(black)
// Create a layered, multi-angle picture to simulate 3D depth
val shapePic = Picture {
for (i <- 0 until 12) {
// Use Kojo's built-in color manipulation or standard color cycling
val angle = i * 30
setPenColor(white)
setPenThickness(1.0)
// Draw rotated shapes to simulate a 3D geometric structure
savePosHe()
forward(50)
right(90, 40)
restorePosHe()
right(30)
}
} //> val shapePic: net.kogics.kojo.picture.Pic0 = Picture with Id: 1381923515
// Center and draw the picture on the canvas
draw(shapePic)
// Real-time animation loop for rotation and pulsating scaling
var step = 0.0 //> var step: Double = 0.0
animate {
step += 0.02
shapePic.rotate(1.5)
// Pulsating scale effect using sine wave math
val s = 1.0 + 0.15 * math.sin(step)
shapePic.scale(s)
} //> val res6: java.util.concurrent.Future[edu.umd.cs.piccolo.activities.PActivity] = net.kogics.kojo.util.FutureResult@77ab5a99