Code Sketch
satarkar
Category: Art
// Use the four arrow keys to avoid the blue cars
// You gain energy every second, and lose energy for every collision
// You lose if your energy drops below zero, or you hit the edges of the screen
// You win if you stay alive for a minute
switchToDefault2Perspective()
cleari()
drawStage(black)
// setRefreshRate(50)
val cb = canvasBounds
val carHeight = 100
val markerHeight = 80
// The collision polygon for the (very similarly sized) car images car1.png and car2.png
val carE = trans(2, 14) -> Picture {
repeat(2) {
forward(70); right(45); forward(20); right(45)
forward(18); right(45); forward(20); right(45)
}
}
def car(img: String) = Picture.image(img, carE)
val cars = collection.mutable.Map.empty[Picture, Vector2D]
val carSpeed = 3
val pResponse = 3
var pVel = Vector2D(0, 0)
var disabledTime = 0L
val bplayer = newMp3Player
val cplayer = newMp3Player
def createCar() {
val c = trans(player.position.x + randomNormalDouble * cb.width / 10, cb.y + cb.height) ->
car("/media/car-ride/car2.png")
draw(c)
cars += c -> Vector2D(0, -carSpeed)
}
val markers = collection.mutable.Set.empty[Picture]
def createMarker() {
val mwidth = 20
val m = fillColor(white) * penColor(white) *
trans(cb.x + cb.width / 2 - mwidth / 2, cb.y + cb.height) -> Picture.rect(markerHeight, mwidth)
draw(m)
m.moveToBackAboveStage()
markers += m
}
val player = car("/media/car-ride/car1.png")
draw(player)
drawAndHide(carE)
timer(800) {
createMarker()
createCar()
}
animate {
val enabled = epochTimeMillis - disabledTime > 300
if (enabled) {
if (isKeyPressed(Kc.VK_LEFT)) {
pVel = Vector2D(-pResponse, 0)
player.translate(pVel)
}
if (isKeyPressed(Kc.VK_RIGHT)) {
pVel = Vector2D(pResponse, 0)
player.translate(pVel)
}
if (isKeyPressed(Kc.VK_UP)) {
pVel = Vector2D(0, pResponse)
player.translate(pVel)
if (!isMp3Playing) {
playMp3Sound("/media/car-ride/car-accel.mp3")
}
}
else {
stopMp3()
}
if (isKeyPressed(Kc.VK_DOWN)) {
pVel = Vector2D(0, -pResponse)
player.translate(pVel)
if (!bplayer.isMp3Playing) {
bplayer.playMp3Sound("/media/car-ride/car-brake.mp3")
}
}
else {
bplayer.stopMp3()
}
}
else {
player.translate(pVel)
}
if (player.collidesWith(stageLeft) || player.collidesWith(stageRight)) {
cplayer.playMp3Sound("/media/car-ride/car-crash.mp3")
player.setOpacity(0.5)
drawCenteredMessage("You Crashed!", red, 30)
stopAnimation()
}
else if (player.collidesWith(stageTop)) {
pVel = Vector2D(0, -pResponse)
player.translate(pVel * 2)
disabledTime = epochTimeMillis
}
else if (player.collidesWith(stageBot)) {
pVel = Vector2D(0, pResponse)
player.translate(pVel * 2)
disabledTime = epochTimeMillis
}
cars.foreach { cv =>
val (c, vel) = cv
if (player.collidesWith(c)) {
cplayer.playMp3Sound("/media/car-ride/car-crash.mp3")
pVel = bouncePicVectorOffPic(player, pVel - vel, c) / 2
player.translate(pVel * 3)
c.translate(-pVel * 3)
disabledTime = epochTimeMillis
updateEnergyCrash()
}
else {
val newVel = Vector2D(vel.x + randomDouble(1) / 2 - 0.25, vel.y)
cars += c -> newVel
c.translate(newVel)
}
if (c.position.y + carHeight < cb.y) {
c.erase()
cars -= c
}
}
markers.foreach { m =>
m.translate(0, -carSpeed * 2)
if (m.position.y + markerHeight < cb.y) {
m.erase()
markers -= m
}
}
}
var energyLevel = 0
def energyText = s"Energy: $energyLevel"
val energyLabel = Picture.textu(energyText, 20, ColorMaker.aquamarine)
energyLabel.translate(cb.x + 10, cb.y + cb.height - 10)
def updateEnergyTick() {
energyLevel += 2
energyLabel.update(energyText)
}
def updateEnergyCrash() {
energyLevel -= 10
energyLabel.update(energyText)
if (energyLevel < 0) {
drawCenteredMessage("You're out of energy! You Lose", red, 30)
stopAnimation()
}
}
def manageGameScore() {
var gameTime = 60
val timeLabel = Picture.textu(gameTime, 20, ColorMaker.azure)
timeLabel.translate(cb.x + 10, cb.y + 50)
draw(timeLabel)
draw(energyLabel)
timeLabel.forwardInputTo(stageArea)
timer(1000) {
gameTime -= 1
timeLabel.update(gameTime)
updateEnergyTick()
if (gameTime == 0) {
drawCenteredMessage("Time up! You Win", green, 30)
stopAnimation()
}
}
}
manageGameScore()
playMp3Loop("/media/car-ride/car-move.mp3")
activateCanvas()