Code Sketch
sanavi pawar piano
Category: Programming
clear()
// ===================================================== //
// VIRTUAL PIANO (ULTRA-AMPLIFIED GRAND PIANO ENGINE) //
// ===================================================== //
// Dark studio background to focus completely on the keys
setBackground(ColorMaker.hsl(222, 0.40, 0.08))
// ----------------------------------------------------- //
// UI Text Labels //
// ----------------------------------------------------- //
val title = Picture {
setPenColor(white)
setPenFontSize(28)
write("GRAND PIANO")
}
title.setPosition(-90, 220)
draw(title)
val subtitle = Picture {
setPenColor(ColorMaker.rgb(255, 180, 50))
setPenFontSize(13)
write("Playing automatic harmonic piano melody at ABSOLUTE MAX volume...")
}
subtitle.setPosition(-175, 190)
draw(subtitle)
// ===================================================== //
// MATHEMATICALLY DESIGNED PIANO KEYBOARD GRAPHICS //
// ===================================================== //
val startX = -180
val startY = -100
val whiteWidth = 32
val whiteHeight = 180
val blackWidth = 18
val blackHeight = 110
// 1. Draw 11 White Keys side by side
var w = 0
repeat(11) {
val whiteKey = Picture {
setFillColor(white)
setPenColor(ColorMaker.rgb(40, 40, 40))
setPenThickness(1.5)
// Draw white key rectangle
repeat(2) {
forward(whiteHeight)
right(90)
forward(whiteWidth)
right(90)
}
}
whiteKey.setPosition(startX + (w * whiteWidth), startY)
draw(whiteKey)
w = w + 1
}
// 2. Overlay Black Keys (Patterned Accurately across Octaves)
val blackKeyOffsets = Array(1, 2, 4, 5, 6, 8, 9, 11, 12, 13)
var b = 0
repeat(10) {
val keyIndex = blackKeyOffsets(b)
val blackKey = Picture {
setFillColor(ColorMaker.rgb(20, 20, 20))
setPenColor(black)
setPenThickness(1)
// Draw black key rectangle
repeat(2) {
forward(blackHeight)
right(90)
forward(blackWidth)
right(90)
}
}
// Align perfectly centered between white key gaps
blackKey.setPosition(startX + (keyIndex * whiteWidth) - (blackWidth / 2), startY + (whiteHeight - blackHeight))
draw(blackKey)
b = b + 1
}
invisible()
// ===================================================== //
// ULTIMATE 24-LAYER PIANO SOUND ENGINE //
// ===================================================== //
// Powerful classical/ambient piano progression with maximum MIDI velocity tokens
val loudPianoMelody = "X[Volume]=16383 C4q E4q G4q C5h F4q A4q C5q F5h G4q B4q D5q G5h C4q E4q G4q C5w"
// Stacking 24 parallel layers together to bypass limitations and force extreme acoustic resonance
val giantPianoScore = MusicScore(
Melody("Piano", loudPianoMelody), Melody("Piano", loudPianoMelody), Melody("Piano", loudPianoMelody), Melody("Piano", loudPianoMelody),
Melody("Piano", loudPianoMelody), Melody("Piano", loudPianoMelody), Melody("Piano", loudPianoMelody), Melody("Piano", loudPianoMelody),
Melody("Piano", loudPianoMelody), Melody("Piano", loudPianoMelody), Melody("Piano", loudPianoMelody), Melody("Piano", loudPianoMelody),
Melody("Piano", loudPianoMelody), Melody("Piano", loudPianoMelody), Melody("Piano", loudPianoMelody), Melody("Piano", loudPianoMelody),
Melody("Piano", loudPianoMelody), Melody("Piano", loudPianoMelody), Melody("Piano", loudPianoMelody), Melody("Piano", loudPianoMelody),
Melody("Piano", loudPianoMelody), Melody("Piano", loudPianoMelody), Melody("Piano", loudPianoMelody), Melody("Piano", loudPianoMelody)
)
// Explode all 24 audio channels simultaneously on script execution startup
playMusic(giantPianoScore)