Code Sketch
Drawing using Multiple TURTLES
cleari()
def shape(t: Turtle, n: Int, delay: Int) = runInBackground {
t.setAnimationDelay(delay)
t.forward(100)
t.right()
t.forward(50)
t.right()
t.forward(100)
t.right()
t.forward(50)
t.right()
t.right()
t.forward(25)
t.left()
t.forward(100)
t.forward(-50)
t.left()
t.forward(25)
t.forward(-50)
t.right()
t.forward(50)
t.left()
t.forward(500)
t.left()
t.forward(50)
t.left()
t.forward(1000)
t.left()
t.forward(50)
t.left()
t.forward(500)
t.right()
t.left()
t.forward(25)
t.right()
t.forward(-50)
}
val t1 = newTurtle(0, 0)
val t2 = newTurtle(-200, 100)
val t3 = newTurtle(250, 100)
val t4 = newTurtle(250, -50)
val t5 = newTurtle(-200, -50)
shape(t1, 100, 100)
shape(t2, 50, 200)
shape(t3, 50, 200)
shape(t4, 50, 200)
shape(t5, 50, 200)